software:touch_designer

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software:touch_designer [2026/01/05 17:47] – [Feedback Loops] mhsoftware:touch_designer [2026/02/16 13:52] (current) – [Signal Flow & Data Types] mh
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   * Instancing: SOP point count = CHOP sample count.   * Instancing: SOP point count = CHOP sample count.
   * CHOPs depend on FPS; TOPs depend on resolution.   * CHOPs depend on FPS; TOPs depend on resolution.
 +
 +=== CHOP Basics ===
 +
 +{{:software:chop-basics.png?direct&400|}}
 +
 +  * Use **select** to extract specific channels
 +  * Use **math** to change range
 +  * Chops can be **Time Slice** (1 value / frame) or **Range Sets** (multiple values / frame → Graph view)
 ===== Rendering Workflow ===== ===== Rendering Workflow =====
  
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   * Keep heavy FX at low resolution.   * Keep heavy FX at low resolution.
  
 +==== Resize nodes ====
 +
 +When the resolution of a node is changed, clicking the arrow to resize the node will resize it down to the new ratio.
 ===== Creative Notes ===== ===== Creative Notes =====
   * Repetition of simple forms builds complex visuals.   * Repetition of simple forms builds complex visuals.
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 +
 +This section contains redundant data. Will be cleaned soon.
  
 ===== Useful Tools ===== ===== Useful Tools =====
  • software/touch_designer.1767631625.txt.gz
  • Last modified: 2026/01/05 17:47
  • by mh