ai:atlas-prompts

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ai:atlas-prompts [2026/04/15 23:23] – [🎨 Abstract Emotion] mhai:atlas-prompts [2026/07/15 22:43] (current) – [Workflow] mh
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 ---- ----
  
-===== 🧬 Non-Human & Creature Logic =====+===== 🧬 Mythic =====
  
-==== 🛡️ Fantasy Humanoid Character ====+==== 🛡️ Fantasy Warrior ====
  
 <code txt> <code txt>
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 👉 Tests: layering logic, costume complexity, material differentiation, humanoid design coherence 👉 Tests: layering logic, costume complexity, material differentiation, humanoid design coherence
 +
 +----
 +
 +==== 🧙 Mythic Caster / Mage ====
 +
 +<code txt>
 +a powerful female mage standing in a mystical environment, flowing garments, magical energy emanating from hands, subtle arcane effects, grounded realism
 +</code>
 +
 +👉 Tests: energy effects, pose + gesture coherence, integration of magic with realism
  
 ---- ----
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 ---- ----
 +
  
 ===== 🏙️ Environment & Scale ===== ===== 🏙️ Environment & Scale =====
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 ---- ----
  
-===== 🧩 Precision & Constraint =====+==== 💥 Material Impact ====
  
-==== 🏛️ Perfect Symmetry ====+<code txt> 
 +a solid object breaking apart on impact, fragments and debris flying, realistic material fracture, frozen motion, high detail 
 +</code> 
 + 
 +👉 Tests: rigid body physics, fragmentation logic, motion coherence, debris distribution 
 + 
 +===== 🧩 Structure & Symbols ===== 
 + 
 +==== 🏛️ Architectural Symmetry ====
  
 <code txt> <code txt>
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 👉 Tests: pattern consistency, detail repetition, drift resistance 👉 Tests: pattern consistency, detail repetition, drift resistance
 +
 +----
 +
 +==== 🔤 Embedded Readable Text ====
 +
 +<code txt>
 +a sign or surface with clearly visible English text reading "The Old Library", integrated naturally into a scene, realistic materials, readable typography, natural lighting
 +</code>
 +
 +👉 Tests: spelling accuracy, text legibility, typography coherence, integration of text into environment
 +
 +----
 +
 +==== 🔮 Fantasy Runes & Glyphs ====
 +
 +<code txt>
 +an ancient surface covered in glowing magical runes and glyphs, intricate symbols, non-human writing system, carved or engraved, mystical atmosphere, soft ambient light
 +</code>
 +
 +👉 Tests: symbolic consistency, pseudo-language generation, pattern logic, stylization of non-human writing systems
  
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-===== ✍️ Writing Systems ===== 
  
-==== 🔤 Embedded Readable Text ====+===== Local AI add-ons ===== 
 + 
 +==== Positive Baseline (SDXL) ====
  
 <code txt> <code txt>
-a sign or surface with clearly visible English text reading "The Old Library"integrated naturally into a scenerealistic materialsreadable typography, natural lighting+high quality imagedetailedcoherent composition<REST OF PROMPT>
 </code> </code>
  
-👉 Tests: spelling accuracy, text legibility, typography coherence, integration of text into environment+==== Negative Baseline ====
  
-----+<code txt> 
 +low quality, worst quality, low resolution, blurry, jpeg artifacts, watermark, signature, logo, unwanted text, text artifacts, bad anatomy, distorted anatomy, deformed body, extra limbs, missing limbs, extra fingers, missing fingers, fused fingers, malformed hands, malformed feet, duplicate subject, cropped subject, out of frame 
 +</code>
  
-==== 🔮 Fantasy Runes & Glyphs ====+==== Workflow ==== 
 + 
 +Lock the whole ritual circle:
  
 <code txt> <code txt>
-an ancient surface covered in glowing magical runes and glyphs, intricate symbols, non-human writing system, carved or engraved, mystical atmosphere, soft ambient light+same prompt 
 +same negative prompt 
 +same checkpoint type family 
 +same resolution 
 +same seed policy 
 +same sampler 
 +same scheduler 
 +same steps 
 +same CFG 
 +same VAE behavior 
 +no LoRA 
 +no ControlNet 
 +no IPAdapter 
 +no ref image 
 +no upscale 
 +no inpainting
 </code> </code>
  
-👉 Testssymbolic consistency, pseudo-language generation, pattern logic, stylization of non-human writing systems+At firstcheckpoints only.
  
-----+Then later: 
 + 
 +<code txt> 
 +checkpoint + LoRA 
 +checkpoint + sampler variation 
 +checkpoint + CFG variation 
 +checkpoint + style LoRA 
 +checkpoint + ControlNet 
 +</code> 
 + 
 +Don’t mix those into the baseline. 
 + 
 +Baseline settings suggestion for SDXL checkpoints: 
 + 
 +<code txt> 
 +Resolution: 1024 x 1024 for square prompts 
 +Steps: 30 
 +CFG: 6 
 +Sampler: dpmpp_2m 
 +Scheduler: karras 
 +Batch size: 1 
 +Seed: fixed per prompt across all checkpoints 
 +LoRA: none 
 +Refiner: none, unless every checkpoint test uses the same refiner strategy 
 +</code> 
 + 
 +For non-square prompts, use SDXL-friendly sizes close to 1 megapixel: 
 + 
 +<code txt> 
 +Portrait: 832 x 1216 
 +Landscape: 1216 x 832 
 +Wide: 1344 x 768 
 +Square: 1024 x 1024 
 +</code>
  • ai/atlas-prompts.1776288209.txt.gz
  • Last modified: 2026/04/15 23:23
  • by mh